In some sense, this essay simply shows a few program fragments being translated to a few systems of notation, but the hope is actually to show how two ideas (existential types and Rust traits) are very similar (but slightly different). Please note that this essay is a
Systems 1
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myTrait :Type = ∃ α ,β .( α -> β ) × ( α -> unit ) myFoo :& str -> u32 = λ x ./* ··· */ myBar :& str -> unit = λ x ./* ··· */ myImpl :myTrait = ⟨ & str ,u32 ,⟨ myFoo ,myBar ⟩ ⟩ Clone :Type = ∃ α .Ref ( α ) -> α cloneFunc :∀ α .Ref ( α ) -> α = Λ α .λ x ./* ··· */ cloneImpl :∀ α .Clone = Λ α .⟨ α ,cloneFunc ( α ) ⟩ // We could instead use the notation // cloneImpl : α => Clone // to mirror function types. u16CloneImpl :Clone = cloneImpl ( u16 ) u32CloneImpl :Clone = cloneImpl ( u32 ) u64CloneImpl :Clone = cloneImpl ( u64 )
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myTrait :Type = exists ( α ,β ) { { Self :α ,Assoc :β ,foo :α -> β ,bar :α -> ( ) } } myFoo :& str -> u32 = lambda ( self ) { /* ··· */ } myBar :& str -> ( ) = lambda ( self ) { /* ··· */ } myImpl :myTrait = { Self :& str ,Assoc :u32 ,foo :myFoo ,bar :myBar } Clone :Type = exists ( α ) { { Self :α ,clone :& α -> α } } cloneFunc :forall ( α ) { & α -> α } = lambda ( α ) { lambda ( self ) { // ... } } cloneImpl :forall ( α ) { Clone } = lambda ( α ) { { Self :α ,clone :cloneFunc ( α ) } } u16CloneImpl :Clone = cloneImpl ( u16 ) u32CloneImpl :Clone = cloneImpl ( u32 ) u64CloneImpl :Clone = cloneImpl ( u64 )
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myTrait :Trait = struct { Self :Type ,Assoc :Type ,foo :fn ( Self ) -> Assoc ,bar :fn ( Self ) } fn myFoo ( self :& str ) -> u32 { /* ··· */ } fn myBar ( self :& str ) { /* ··· */ } myImpl :myTrait = { Self :& str ,Assoc :u32 ,foo :myFoo ,bar :myBar } Clone :Trait = struct { Self :Type ,clone :& Self -> Self } fn cloneFunc < T > ( x :& T ) -> T { /* ··· */ } fn cloneImpl < T > ( ) -> Clone { return { Self :T ,clone :cloneFunc < T > } ;} u16CloneImpl :Clone = cloneImpl ( u16 ) u32CloneImpl :Clone = cloneImpl ( u32 ) u64CloneImpl :Clone = cloneImpl ( u64 )